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Game Designer & Programmer

This experience explores the life of the renowned artist Francis Bacon and the story behind the Triptych painting. I developed this project along with Meny Mencel for the course Advanced Game Development at the University of Southern California.

 

My main contribution was the cinematic present in the first half of the experience. All the scenario, along with the lighting, shots and programming involved was built by me.

I Developed in Unreal Engine 4.

The Apartment assets are from the Unreal Marketplace.

Credits for Francis' apartment model to Colors of Doom on Pinterest.

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