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Game Designer & Engineer
Projects

Portfolio

Game Designer, Engineer

Alpaca Stacka is a 3D adventure platformer where you play as Paz, a kind alpaca dedicated to helping their animal friends.

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This game was featured on PC Gamer as one of  2021 July's biggest Steam hits, with an Overwhelmingly Positive reception of 2151 positive reviews (98%).

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I developed this game with Michelle Ma during a 4 month period for Richard Lemarchand's Interactive Design and Production I at the University of Southern California. 

Game Director, Game Designer, Engineer

This is my master thesis project for my Interactive Media & Game Design MFA at the University of Southern California. We used  Unreal Engine and Perforce.

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I lead a team of 11 people in order to create an action adventure game that features themes of surrealism and madness. 

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Lead Engineer,

Game Designer

King of the Eggs is a 2D Party Game developed by Mr. Alpaca Games, a company I co-founded before joining USC. It was published on February 2018 on Steam and it sold over 4k units worldwide before it became free to play.  1-4 Local Multiplayer.

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I was the Lead Developer and Game Designer for this game. I developed one game mode and the AI for two game modes. I was part of the game design team that defined the game mechanics. Also, I made the level designs for the game.

Research Engineer

I collaborated in a team of ten to design and engineer multiple laboratory prototypes of an immersive Mixed Reality combat simulator to train soldiers in the Colombian Navy.

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My role included carrying out tasks such as developing Unity Prototypes that communicated with the Hardware (Robotics, Weapon Sensors, etc..), Level Design, Game Design and Visualization Design.

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